I’ve ported IceCream to iOS (iPhone and iPad) using Monotouch and XnaTouch. Here’s a video of the CompositeEntity shown in my last post, in action: http://www.youtube.com/watch?v=E4D7TYtb_U8
All the XML scene code can be imported as is, and everything *should* work as on Xbox/PC except PostProcessAnimations.
They are still some stuff to fix with XnaTouch so I won’t make a release at the moment, but I will merge the SVN code soon with the changes. The code base will stay unique for all devices.

What’s your intention for XNA 4.0?
I will convert to XNA 4.0 soon :)
What time is it take to the release?
Is the particle engine implemented ? cant wait to give it a spin.
How can I contact you guys? I really don’t find anything, what about information of future costs? If I want to use the engine I should at least know if I should pay for it (actually is Microsoft permissive license, right?)
This engine is really awesome. Is this project still alive ?
Way too big for me. But I put a leather protecter on it and can’t send it back..
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